learning graphical model
Reviews: Gradient Information for Representation and Modeling
This paper develops new information quantities. These quantities are derived from the Hyvarinen loss and are shown to be related to Fisher divergence. The behavior of some of these quantities is similar in part to classical information quantities such as entropy, mutual information, KL divergence etc. The former quantities are said to be faster to compute and more robust than the latter. In this paper, these quantities are derived, studied and used to derive several learning algorithms, most notably a version of the Chow-Liu algorithm based on these quantities.
Learning Graphical Models with Mercer Kernels
We present a class of algorithms for learning the structure of graphical models from data. The algorithms are based on a measure known as the kernel generalized variance (KGV), which essentially allows us to treat all variables on an equal footing as Gaussians in a feature space obtained from Mercer kernels. Thus we are able to learn hybrid graphs involving discrete and continuous variables of arbitrary type. We explore the computational properties of our approach, showing how to use the kernel trick to compute the relevant statistics in linear time. We illustrate our framework with experiments involving discrete and continuous data.
Learning graphical models from the Glauber dynamics
Bresler, Guy, Gamarnik, David, Shah, Devavrat
In this paper we consider the problem of learning undirected graphical models from data generated according to the Glauber dynamics. The Glauber dynamics is a Markov chain that sequentially updates individual nodes (variables) in a graphical model and it is frequently used to sample from the stationary distribution (to which it converges given sufficient time). Additionally, the Glauber dynamics is a natural dynamical model in a variety of settings. This work deviates from the standard formulation of graphical model learning in the literature, where one assumes access to i.i.d. samples from the distribution. Much of the research on graphical model learning has been directed towards finding algorithms with low computational cost. As the main result of this work, we establish that the problem of reconstructing binary pairwise graphical models is computationally tractable when we observe the Glauber dynamics. Specifically, we show that a binary pairwise graphical model on $p$ nodes with maximum degree $d$ can be learned in time $f(d)p^2\log p$, for a function $f(d)$, using nearly the information-theoretic minimum number of samples.
Learning Graphical Models With Hubs
Tan, Kean Ming, London, Palma, Mohan, Karthik, Lee, Su-In, Fazel, Maryam, Witten, Daniela
We consider the problem of learning a high-dimensional graphical model in which certain hub nodes are highly-connected to many other nodes. Many authors have studied the use of an l1 penalty in order to learn a sparse graph in high-dimensional setting. However, the l1 penalty implicitly assumes that each edge is equally likely and independent of all other edges. We propose a general framework to accommodate more realistic networks with hub nodes, using a convex formulation that involves a row-column overlap norm penalty. We apply this general framework to three widely-used probabilistic graphical models: the Gaussian graphical model, the covariance graph model, and the binary Ising model. An alternating direction method of multipliers algorithm is used to solve the corresponding convex optimization problems. On synthetic data, we demonstrate that our proposed framework outperforms competitors that do not explicitly model hub nodes. We illustrate our proposal on a webpage data set and a gene expression data set.